Pangea’s latest iPhone title is another port from their set of Mac games. You play as Skip, a grasshopper whose backpack is stolen by a bee on the way to visit his famil-ee. He decides not to take this insult lying down and chases after the bee throughout the game’s 10 levels. The makeup reminds me a lot of Pangea’s most recent game, Billy Frontier, in which you play a cowboy throughout a number of different and loosely related mini games. Bugdom 2 certainly looks a lot more polished and put-together at first glance, but hit the jump to see how well their 3D adventure translates from a keyboard and mouse to an accelerometer and touch-screen.
Amongst the many web sites that offer news, commentary, and reviews of all things iPhone, here’s one that stands apart and offers a very useful service.
MacRumors is reporting a few new features hidden underneath the veil of the 2.2 firmware update that is currently in the hands of developers. Amongst the changes reported are the ability to disable the Auto Correct feature and the inclusion of Street View in Google Maps. If this turns out to be true, we have two welcome additions to the iPhone in the making. Street View is handy when looking for a business or home you are unfamiliar with as you drive down the street, and many non-English speakers despise Auto Correct.
Still no news on the copy/paste front, but a guy can dream….
Alright, well if you’re still here, you either haven’t found the download link yet (hint: click the price thing below) or you don’t quite know what “fring” is. So for the latter part of you, here’s a clip from their website … but I’ll give you a hint: IM + VoIP + extras = fring
Apple: This is out of control. I’m not sure if these people are going for the award of Self-Proclaimed Kings of CrapApp or what, but this is getting to be a tad ridiculous. I mean I’m not against anyone trying to make money by selling their application on the App Store. Heck, if I had one shred of coding ability I’d already have a couple out on the store, but I know for sure I would not have 20 applications that all do the same thing!
Look, reality is this is just plain lazy coding and application whoring. They have one decent countdown application. One. They then took what was a good idea (the countdown program) and slapped 19 new icons on it and sent it to Apple 19 more times. All these applications do the same dammed thing (I’m sure if Apple checked the code they would see its almost line for line identical in the function/method), they take an input (some date in the future) then count down to that date. THAT’S IT!
Fix this Apple. You seem to be able to kick out perfectly useful applications … why not use that effort to kick out the useless CrapApps like this. ZATZ can quite easily re-label and re-icon the ONE useful program they have written here and re-launch it on the App Store.
Before anyone hops all over me for posting politics - let me remind you of something that’s somewhat important to know - I can’t vote, so while I do care, I don’t care. I’m pro-bama but not completely Anti-McCain. I truly believe in the concept of “divided we fail”.
Alright … my stupid views aside, this is really cool.
I think we may have achieved a record for the launch of such a complex app in such a short period, and many excellent features were dropped for lack of time. It was really fun to develop, knowing the power of features like Call Friends (which sorts your address book by key battleground states) and Get Involved (which uses CoreLocation to direct you to the nearest Obama Headquarters). The app was designed as a means to donate your time in discreet segments — we call it ‘micro-volunteering’.
First, what makes this cool is that they managed all of this in a month, and second they all volunteered their time to make this happen. They aren’t charging for the application, they’re simply doing what they know best in an effort to do their part in the election. So, if you’re an Obama supporter take a minute head on over to iTunes and download this wonderful effort.
Alright, cut to the chase time. This is going to be a bit of a different review from what you’re used to seeing come through most blog sites including this one. I’ve already done a review of the iPhone invisibleSHIELD full body shield a short while back so I’m not going to rehash the entire thing. I could go through all the things I went through before, but to be honest most of it remains the same. So, you’re wondering what am I going to do? Well, click on through to find out!
We have decided to drop the non-disclosure agreement (NDA) for released iPhone software.
We put the NDA in place because the iPhone OS includes many Apple inventions and innovations that we would like to protect, so that others don’t steal our work. It has happened before. While we have filed for hundreds of patents on iPhone technology, the NDA added yet another level of protection. We put it in place as one more way to help protect the iPhone from being ripped off by others.
However, the NDA has created too much of a burden on developers, authors and others interested in helping further the iPhone’s success, so we are dropping it for released software. Developers will receive a new agreement without an NDA covering released software within a week or so. Please note that unreleased software and features will remain under NDA until they are released.
Thanks to everyone who provided us constructive feedback on this matter.
I have coded fairly extensively with Symbian, Windows Mobile, and Blackberry. iPhone just blows them away, making me wonder who decided that mobile development had to be difficult. — Tom Yager, InfoWorld
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