I really can’t say a whole heck of a lot about this one - except its already on my gotta buy list. I loved this game as a pre-appstore jailbreak app and I fully intend to enjoy it on my iPhone.
Description:
Show your skills in this engaging target shooter game. With up to 5 targets to hit at the same time while avoiding bombs you will have your hands full and your fingers flying. The built in tutorial prepares you for 11 levels of finger frenzy fun and the different levels of difficulty. In addition, a endless arcade mode will guarantee never-ending of fun. Join Paul and Jane on a diving trip gone wrong and master the levels that a remote island and its tribal inhabitants throw at you. Can you stay alive on the island long enough to be rescued? - One player game - Tutorial mode, story mode and arcade mode - 11 different levels in story mode - Sounds and Music available - Free updates - Languages EN, FR, DE, IT (ES soon)
Alright - File this one under the list of stuff I totally forgot was coming to the iPhone. I think I saw the demo when it first got mentioned (see below) back in July, but since then it had fallen completely off the radar - at least for me. Heck the only thing Star Wars I was thinking about was if PhoneSaber was really going to make a comeback. Well, for some of you this is definitely going to be the top release of the day/week since it takes PhoneSaber sounds and actually teams it up with real butt kicking gameplay! Read on, maybe watch the video, or bypass all that and go grab your copy! ($9.99)
Back in July, we got our first glimpse of Star Wars: The Force Unleashed for the iPhone. In the demo, the game seemed to make clever (although possibly somewhat distracting) use of the touch screen. In the end, we were eager to try it out.
So, the reviews are starting to flow in and by almost all accounts so far this may be one of those games you buy, play, beat and forget. This “Look” from Touch Arcade seems to sum up the story so far…
The entire Story can be played in one sitting of about 2+ hours. There are 6 Chapters total in the story intertwined with a lengthy plot line. If not for the plot line dialog and transitions, the game could be completed in an even shorter time period.
The actual game play is quite enjoyable and tie-ins to the Star Wars franchise certainly help. Who hasn’t wanted to fling storm troopers into a wall with the flick of a finger? But the actual “puzzles” presented are incredibly simple, making the game just a paint-by-numbers sort of experience.
Posted By Brandon on Monday, September 15, 2008 under General | No Comments
15
Sep
So what’s Line Rider? Well, it’s a bit touch to explain but imagine drawing some lines and having a little guy on a sled riding whatever slope you can come up with…
Line Rider is out now on the AppStore and can be had for the low price of $2.99
Posted By Brandon on Saturday, August 23, 2008 under General | 4 Comments
23
Aug
Alright - long story short since I’m getting ready to head off to my daughter’s first soccer game of the season - I’ve got some cash (iTunes gift card) burning a whole in my pocket and I can’t think of anything at the moment I’m missing on my iPhone. So, I thought why not see what you folks are considering buying, but would like to have a review of before you decide to toss down your hard earned money. Just let me know in the comments what you think I should look at - maybe I just might!
Having come from Windows Mobile one of my favorite time wasters was Jawbreaker. Well we may not have that WinMo classic on the iPhone but the (very cheap) reMovem with it’s four game modes is the next best thing. I’ve been playing the free version since I came across it in the Appstore a short while ago - and seeing the pay version show up tonight, buying it was pretty much a no-brainer.
Click on for a list of the the new games and a few screenshots!
This past week has been somewhat frustrating for me. You see I’ve been waiting for DataCase to hit the Appstore for some time now - and all last week all Apple seemed to be approving was crap. Sure there may have been a few decent apps out the last few days but I figure there was just about enough shit to sink a ship. All the while I was sitting there knowing that DataCase was just waiting in the wings. Now its here (finally) and I’m really looking forward to giving this app a run for my money.
As they said on their website and in the description it’s really easy to use (for the most part), but its a bit buggy in this first version. For Example, rotating a large PDF can take a lot longer than it should - like this one where I managed to stare at this screen for about 20 seconds…
Google has just announced that it will be providing Google Talk for the iPhone and iPod Touch. As Google Talk will be a web application, you won’t need to download it from the AppStore, and your iPhone does not have to be jailbroken to use it. To view the Mobile Safari-based Google Talk page, point your iPhone or iPod Touch to google.com/talk. You can also access it through any browser via this link: http://talkgadget.google.com/talkgadget/m
As it is a WebApp and runs in Safari, GoogleTalk will switch your status to “Unavailable” when you are viewing another window in Safari or when you return to the home screen - it cannot run in the background. A description of the app from the Google Mobile team:
We’ve tried to keep the design as faithful to the desktop experience as possible, so it should be familiar to you. You can select from a quicklist of the people you contact most, search your contacts, and manage multiple conversations.
Earlier today, Apple sent an email to registered iPhone developers about the AppStore application submission deadline. This means that if you want your app to be available on the AppStore on July 11th, then you need to have it in by this coming Monday, July 7th.
World of Apple received a screenshot of the email, providing the picture posted above. Here is the text from the message:
To ensure your application can be considered for the exciting launch of the App Store, submit your application by 12 PM PDT, on July 7, 2008. We will continue to accept applications after this time, however your application may not be available until after the launch of the App Store.
Apple could even give Nintendo a run for its money – playing video games on the iPhone is a joy, with users simply having to tilt and rotate the iPhone to control the actions of on-screen characters. — The Telegraph
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